Saturday, August 20, 2016
Once upon a time we listened to our audiobooks on LP records. Which means they were very abridged (well, no, they were just a few excerpts). Turning up on the internet is Arthur C. Clarke reading from 2001: A Space Odyssey. Side 01 here. Side 02 here.
A short film about the restoration of the model used for filming the U.S.S. Enterprise in the original Star Trek series. I saw this model twice in it's pre-restoration life and would love to see what it looks like now.
Monday, August 15, 2016
Friday, August 12, 2016
...are the Three Hoarsemen.
Once upon a time, our fellow member of SF Signal was so busy that he could not work on the SF Signal Podcast. I mean, poor Patrick was working like 40 hours of overtime on top of 40 hours of work.
So, we volunteered to do a fill-in episode. Then a second. Then we launched as a separate episode at SF Signal.
Then around episode thirty-five, the retirement of the site as a ongoing project was announced.
But, wait! There's more! We're now on The Incomparable Network, which grew from just The Incomparable (a show I started listening to around the original posting of their episode eight).
We live. WE LIVE...
Tuesday, August 9, 2016
It always surprises me what people are surprised by. Do a little research folks, on your own. Education is a continual process.
Sunday, August 7, 2016
Saturday, August 6, 2016
Saturday, July 30, 2016
With the publication of the Alastair Reynolds–Stephen Baxter collaboration of The Medusa Chronicles, itself an expansion of a story by Arthur C. Clarke, co-author Baxter looks at the spacecraft of Arthur C. Clarke.
As a side note, David S.F. Portree has recently done a multi-part article on the craft of 2001 which is worth a look: Could the Space Voyages in the Film and Novel 2001: A Space Odyssey Really Happen? Part 01 here. Part 02 here. Part 03 here.
Tuesday, July 26, 2016
A profile of CIA analyst and game designer Volko Ruhnke, who has been sparking something of a revival (at least from my limited perspective) in gaming that combines history, politics, warfare and more.
The US military (especially the Army) has the unfortunate habit of forgetting lessons learned, figuring whatever happened won't happen again. I think games like these (plus books, movies and more) help to preserve those lessons. If distributed widely enough, maybe we'll start learning not to forget?
Monday, July 25, 2016
Sunday, July 24, 2016
Two items by Ron Miller, space artist and space art historian (and science fiction historian as well!). First, an article on io9 on Chesley Bonestell. Second, via Air & Space, he speaks about some of the art in his book, The Art of Space.
Thursday, July 21, 2016
We went to the Moon nearly fifty years ago. We haven't been back, other than by our surrogates, but it is clear that the journey inspired and continues to inspire. On the anniversary: explore the landing of Apollo 11 "interactively" and explore the Apollo 11 command module.
Wednesday, July 20, 2016
Sunday, July 10, 2016
A semi-random accumulation of links about my favorite movie!
A Look Beyond the Future (Look Magazine looks at 2001).
Cinephilia looks at 2001. The same site has Arthur C. Clarke's 2001 "diary".
28 behind-the-scenes pictures from the movie. A even bigger archive of images on Flickr.
Supposedly a collection only of the artwork of Brian Sanders, but there are Robert McCall (and other artists works) mixed in.
Online friend David S. F. Portree looks at the reality of 2001's vehicles (Part 01).
Holy heck, where are my lottery winnings? Simon Atkinson's limited edition prints of vehicles.
If this volume is as good as the first volume, it is a required buy.
Creative Review on Harry Lange and a new book covering his design work.
Typeset in the Future on 2001 (one of many excellent posts on the site about films).
The archives of Arthur C. Clarke are available to the public (details on how to apply for use).